
The Mole
10 players. 1 saboteur. Who is the mole?
- 2001 – 2008
- Canceled
- Reality
- ~52m / ep
- 5 seasons
- 7.1/10
Players working as a team complete a series of difficult physical and psychological tests, each worth a set amount of money. One of the players, however, is a "Mole" or saboteur, whose goal is to foil the efforts of the other players without revealing his or her identity. At the end of each episode, the group is given a quiz on The Mole's identity. The player who knows the least information about The Mole is then immediately sent home. In the final episode, The Mole is revealed and the one remaining player wins the jackpot, up to $1,000,000.
Latest: The Mole 3.0 · 2008
View all seasonsE1. The Mole 3.0 Premiere
Jun 2, 2008
Jon Kelley hosts the return of The Mole, a reality-competition that follows twelve players on a worldwide adventure. One of them is the mole, a saboteur that could thwart their efforts at anytime. The games began immediately with a challenge that required each of the players to dive waterfall and grab for money -- with the exception of a single player who was left to determine which should jump for real money, and which for fake. When only a small portion of the available money is put in the pot, suspicions immediately flare as to who could be the mole. That evening, some contestants are less than satisfied with their sleeping arrangements when a set of players is told they must sleep outside. One player thwarts the rules by staying awake all night. Later, the teams are sent to a beach to participate in a scavenger-hunt style game. Though they fare somewhat better, winning a majority of the available money, evidence of possible sabotage leads some to wonder if the mole is already at work. The players nervously face the evening's first execution after airing a series of ten challenging questions regarding whom they believe to the be the mole. One player, who seemed to have been given an early advantage, is eliminated in a surprising execution.
E2. The Mole 3.0, Episode 2
Jun 9, 2008
The remaining contestants try their best to compete and gather information, but must remain ever-watchful for signs of possible sabotage from the one mole amongst them.
E3. The Mole 3.0, Episode 3
Jun 16, 2008
With tension growing amongst the remaining contestants, they are asked to put what little faith they have in each other to the test in a challenge that pairs them into "Can't Trust" and "Trust Blindly" groups. Members from both of the groups pair up for a harrowing luge ride that also serves as a test of memory. A rules violation on the part of several contestants leads to a major penalty. Later, Jon Kelley sends the contestants on a spy day complete with luxurious massages. Though pleased at the opportunity to relax, the contestants are weary of an upcoming catch, and rightly so. They find that their clothes have been sent off for dry cleaning and are challenged to find suitable clothes within a short time-frame in order to join host Jon Kelley in time for a fine-dining dinner. Two contestants make a suspicious move by choosing to simply opt out of the challenge. The contestants are presented with an intriguing offer at the evening's execution.
E4. The Mole 3.0, Episode 4
Jun 23, 2008
The contestants face a challenge involving an arduous climb. One contestant appears to require medical attention while another seems to disappear during a key moment.
E5. The Mole 3.0, Episode 5
Jun 30, 2008
During a cold evening, the players find themselves chained together in a game of trust. Faced with the prospect of spending the night in the cold, the game forces the players to make a choice as to whether or not anyone can be trusted to make a decision that will benefit the group as the whole, rather than merely looking out for their own interests. The players later travel from Uspallata to Mendoza, described as the "Napa Valley of Argentina." Though all are excited by the change in scenery, two players in particular find themselves at each other's throats during the van ride there. The conflict is broken up only when the decision is made by some players to switch vans. At the new destination, the players are tasked with a strongly physical challenge containing a huge twist. One contestant is offered a reward if the others fail and granted a great deal of power to sabotage their chances. The results of this challenge lead to a shift in the game for many, as reputations crumble and new suspicions are formed.
E6. The Mole 3.0, Episode 6
Jul 14, 2008
Catch up episode for season 5 containing some new footage.
+4 more episodes — open all seasons to browse every episode.















